Blunt force

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This article relates to the official games. See Pikipedia's "Blunt force" article for more official information.

Blunt force is a non-elemental hazard in the Pikmin series, and consists of two physical forces: crushing and stabbing. Rock Pikmin can withstand blunt force attacks, and because they have such a solid body, their attacks could almost be considered blunt force in and of themselves.

Crushing

Pikmin have weak bodies that cannot resist most forms of crushing forces, except for Rock Pikmin. Once a Pikmin is crushed, it becomes flat in whatever direction it was crushed, then disappears with a soul, with no way to save its life. However, Rock Pikmin merely become partially buried in the ground, unharmed, and must be left to unearth themselves automatically after some seconds.

Leaders are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable damage, and recovering from the hit may allow the leader to be hit by a different attack while they are unable to react.

Stabbing

Stabbing is a force similar to crushing, in that Rock Pikmin are immune to it. Whereas most Pikmin would get skewered, Rock Pikmin are simply knocked back from stabbing attacks. Leaders that suffer a stabbing attack either stay in place or are thrown back a fair distance from the impact.

Sources

The following is a sample list of sources of blunt force:

  • Boulder icon.png Boulder – large rocks that can crush Pikmin they land on or roll over.
  • Crystal nodule icon.png Crystal nodule – chunks of crystal that are capable of crushing Pikmin they land on top of.
  • Iron ball icon.png Iron ball – iron balls roll down slopes, and can crush things in their path.
  • File:P3 Yellow Wollywog icon.png Amphitubers – enemies that jump into the air and then fall down, crushing prey below them.
  • P2 Beady Long Legs icon.png Arachnorbs – many members of this family have large feet that can stamp on Pikmin and leaders.
  • P2 Cloaking Burrow-nit icon.png Burrow-nits – these enemies thrust their proboscis out to stab Pikmin with before consuming them.
  • File:P2 Armored Cannon Beetle Larva icon.png Lithopods – lithopods can spit out rocks that crush everything in their path.
  • Crystalline Fingerslip icon.png Crystalline Fingerslip – carries a crystal nodules between its legs, and drops it on top of Pikmin.
  • P2 Emperor Bulblax icon.png Emperor Bulblax – the Emperor Bulblax's jumping attack can crush Pikmin under it.
  • P3 Plasm Wraith icon.png Plasm Wraith – the Plasm Wraith's normal attack involves a series of stabbing movements, and the creature can spit out Elemental Plasms that shape into crystal blocks, capable of crushing Pikmin.
  • P3 Skutterchuck icon.png Skutterchuck – the crystal nodules they lob crush anything under them.
  • HP Speargrub icon.png Speargrub – if non-Rock Pikmin are thrown at the creature, its spikes will kill them.
  • Sprinting Dirigibug icon.png Sprinting Dirigibug – skewers Pikmin on its sharp front legs and then stuffs them into its mouth to eat them.

In fanon games

Below this point is where users place their version of blunt force.

In Pikmin: Wide World

Pikmin Wide World icon.png
"The world is larger than one may think."
This article or section presents information pertaining to Pikmin: Wide World, a fanon game created by Cheepy-Cheepy.
Pikmin Wide World icon.png

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Blunt force is a very common hazard in Pikmin: Wide World. It has three forms, which are crushing, impaling, and pinching, and is utilized in a large variety of ways by many creatures native to PNF-404. Any Pikmin that is crushed will become flat in whatever direction it was crushed in and emit a distinct sound, before dying and leaving behind a soul. A Pikmin that is impaled becomes stuck on whatever impaled it and often the only way to save its life is to kill whatever had impaled that Pikmin, although in rare cases impaled Pikmin can instead be whistled to safety. Pikmin that are pinched emit a distinct shriek and run around frantically in panic for a brief time. Rock Pikmin are immune to all three forms of blunt force; being crushed partially embeds them into the ground for a short time, and they eventually unearth themselves after some seconds, although this can be accelerated by whistling them; attempts to impale them result in them being knocked back a distance equivalent to the force enacted upon them; lastly, their hard, dense bodies prevent them from being able to be pinched. Leaders may reduce the amount of damage they take from being bitten, crushed, impaled, and pinched by equipping the Metal Suit Z. Additionally, two particular parasitic Pikmin hosts each utilize a different form of blunt force: Burrowing Snagmin, which are thrown like javelins and impale targets they hit, and Wollymin, which can jump into the air and crush smaller or shorter enemies on their own or, more similarly to Purple Pikmin, be thrown into the air to pound on top of larger or taller enemies.

Armored Cannon Grubs and Armored Cannon Beetles launch ordinary boulders from their mouth. Barbed Mockiwis are covered with sharp spikes, and any Pikmin that are thrown at them or are otherwise forced into them will become skewered. Battering Groinks attempt to ram Pikmin and leaders, sometimes inadvertently crushing them between themselves and a wall or other Battering Groinks. Calcified Crushblats with a crystal shell can crush Pikmin and leaders they land on top of, but those without one merely bury them. Cloaking Burrow-nits, Spiny Burrow-nits, Joustmites, Flighty Joustmites, and Magnetic Joustmites thrust their proboscis out at Pikmin to impale and eat them. Clumsy Blubbugs crush Pikmin and leaders they roll over after tripping and toppling over. Crammed Wraiths push away Pikmin and leaders by relentlessly backing up into them, which can result in those Pikmin and leaders being crushed between their shell and a wall or another Crammed Wraith's shell. Crawbster Young quickly curl into a ball and roll towards Pikmin and leaders they see, crushing any they roll over. Crystal Kettlebugs are covered in sharp, glowing crystals that skewer Pikmin that are thrown at them or forced into them, although their crystals can be individually destroyed to prevent Pikmin lives from becoming endangered. Crystalline Crushblats that have their spherical crystal shell roll themselves toward nearby Pikmin and leaders to crush them. Dangling Splurchins are covered with needles and hang from cave ceilings, dropping down and swinging back at forth when Pikmin or leaders come near, skewering any that it lands on or touch it. Decorated Cannon Grubs and Decorated Cannon Beetles launch from their mouth magnetic boulders, which follow leaders.


Elongated Mockiwis Fiery Wollywogs Fleeting Splurchins Ghost Wollywogs Greater Grabbits Large Splurchins Pale Wollywogs Peach Bulborbs Pinching Sheargrubs Prickly Splurchins Sandy Speargrubs Shearblugs Shearpions Skutterchucks weaponize small objects, an example being crystal nodules, and lob them onto Pikmin and leaders. Sparkling Dirigibugs regurgitate a few Sparklium stones of random quality before fleeing. Speargrubs Spiny Coppellers Stonespitting Dirigibugs regurgitate rocks, which crush anything they land on and crumble upon impact with the ground. Trampling Mamutas Volatile Splurchins Yellow Wollywogs


Ancient Bulblax Angler Bulblax Armurk Baldy Long Legs Beady Long Legs Bullwog Clawed Long Legs Daddy Long Legs Diamond Long Legs Ebony Waddlepus Emperor Bulblax Emperor Bulbot Emperor Pinchipede Empress Breadblax Empress Orange Bulblax Empress Red Bulblax Empress Spotty Bulblax Frosted Arcticlops Greater Bladed Beeb Greater Bulbot Greater Studded Beeb Grimacing Cremblub Hydroe Host King Beeb Luminous Long Legs Monochromatic Pinchipede Monster Dumple Mossy Long Legs Noxious Crawbster Plasm Wraith Quaggled Mireclops Raging Long Legs Rusted Cannon Beetles launch a barrage of rocks in rapid succession from their mouth. Sandbelching Meerslug Segmented Crawbster Shaggy Long Legs Spiny Snagret Stamping Long Legs Stony Flint Beetles attempt to crush their attackers by rolling objects over them, an example of one such object being boulders. Titan Cottonade Titan Dweevil Titan Webber Dweevil Translucent Wollybot Tusked Elephog Waterwraith Woolly Mammhog Yellow Wollybot


Creeping Chrysanthemum pins those it sets on Crystalline Bulborb does not stab Dwarf Crystalline Bulborb does not stab Fandangled Isleclops unlike other members of its family can only kick pikmin away Jackwig only stings Emberglow Phosbat crashland Vehemoth Phosbat crashland


Bramble Spiny Spiderwort Thorned Posy


Sparklium stones may be used identically to rocks, but yield a wealth of Sparklium upon breaking, which scales up along with its quality.


Boulders are large, spherical rocks that are used offensively by enemies and can fall from cave ceilings. Additionally, some larger enemies have a chance to cause boulders to fall from the cave ceiling upon colliding with a wall hard enough. Crystal nodules are small pieces of crystal that may be weaponized by various enemies. Crystal stalactite Iron ball Material block (soil, packed soil, cobblestone, metal) Rocks are essentially small boulders that can be picked up and thrown by leaders to inflict heavy damage to enemies, eventually breaking after some uses, like a dud bomb rock but with more uses. Sweetgum pod Wooden stake require blunt force to clear

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