Berserk Dweevil: Difference between revisions
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The '''Berserk Dweevil''' is a species of [[Dweevil family|dweevil]] that is prone to bouts of mania and emotional outbursts. | |||
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=In fanon games= | |||
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==In ''Pikmin: Sinister Incinerator''== | |||
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{{infobox enemy | {{infobox enemy | ||
|image=Berserk Dweevil.jpg | |image=Berserk Dweevil.jpg | ||
|size= | |size=80px | ||
|icon= | |icon=Berserk Dweevil icon.png | ||
|name=Mandarachnia | |name=Mandarachnia locorino | ||
|family=Dweevil | |family=Dweevil | ||
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In ''[[Pikmin: Sinister Incinerator]]'', the '''Berserk Dweevil''' is an enormous version of the [[Dweevil family|dweevil]] subspecies known as [[Webber Dweevil]]s. It serves as the boss of the fourteenth and final sublevel of the [[Web of Terror]]. It resembles a Webber Dweevil, although much larger, sporting the characteristic black and dark blue skin of the creatures, as well as ghastly white eyes that stretched out so as to make the creature look completely terrifying. Its head is vulnerable to attack but its weak point is its eyes. | |||
The strategy is not exactly hit and run | The strategy against the beast is not exactly hit-and-run, being more so hit-and-take-cover-as-the-dweevil-goes-berserk, then rush out and attack more. Once it is blinded from throwing [[Pikmin family|Pikmin]] at its eyes, it'll rely on noises like the whistle or the sound of Pikmin. Split up forces and take them to opposite sides of the boss. Make one leader whistle or throw a Pikmin so the dweevil will begin heading their way. Switch control to another leader and attack the creature from behind while it charges towards its target. Make sure to regroup and ungroup as necessary, and make sure to bring [[ultra-spicy spray]] for this fight. Beware the Webber Dweevils that will appear during the fight. | ||
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[[Category:Bosses]] | [[Category:Bosses]] |
Revision as of 19:21, 25 September 2022
Berserk Dweevil | |
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Enemy | |
Family | Dweevil |
The Berserk Dweevil is a species of dweevil that is prone to bouts of mania and emotional outbursts.
In fanon games
Below this point is where users place their version of the Berserk Dweevil.
In Pikmin: Sinister Incinerator
This article or section presents information pertaining to Pikmin: Sinister Incinerator, a fanon game created by Portal-Kombat. |
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Scientific name | Mandarachnia locorino | ||
Family | Dweevil | ||
Caves | Web of Terror | ||
Carry weight | 20 | ||
Max. carriers | 35 | ||
Seed worth | 35 | ||
Attacks | Eats Pikmin, summons enemies, creates webs |
In Pikmin: Sinister Incinerator, the Berserk Dweevil is an enormous version of the dweevil subspecies known as Webber Dweevils. It serves as the boss of the fourteenth and final sublevel of the Web of Terror. It resembles a Webber Dweevil, although much larger, sporting the characteristic black and dark blue skin of the creatures, as well as ghastly white eyes that stretched out so as to make the creature look completely terrifying. Its head is vulnerable to attack but its weak point is its eyes.
The strategy against the beast is not exactly hit-and-run, being more so hit-and-take-cover-as-the-dweevil-goes-berserk, then rush out and attack more. Once it is blinded from throwing Pikmin at its eyes, it'll rely on noises like the whistle or the sound of Pikmin. Split up forces and take them to opposite sides of the boss. Make one leader whistle or throw a Pikmin so the dweevil will begin heading their way. Switch control to another leader and attack the creature from behind while it charges towards its target. Make sure to regroup and ungroup as necessary, and make sure to bring ultra-spicy spray for this fight. Beware the Webber Dweevils that will appear during the fight.