Aquatic Ruins: Difference between revisions

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{{NoReal}}{{PS}}
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{{Infobox cave
|image=
|size=
|location=Altitude Springs
|sublevels=6
|treasures=9
|hazards=Fire, Water, Electricity, Poison
}}


Deep within the jungles of the [[Altitude Springs]] lie the ruins of an ancient civilization. Before you enter the cave, you go through a brief waltz through the very final corners of the aforementioned level, using your Blue Pikmin to destroy a gate in the water to get to a water drain, fighting powerful [[Jungle Bulborb]]s along the way. After that, you can enter a stone room where the cave entrance resides.
Deep within the jungles of the [[Altitude Springs]] lie the ruins of an ancient civilization. Before you enter the cave, you go through a brief waltz through the very final corners of the aforementioned level, using your Blue Pikmin to destroy a gate in the water to get to a water drain, fighting powerful [[Jungle Bulborb]]s along the way. After that, you can enter a stone room where the cave entrance resides.


As you explore the ruins, listening to a song composed of eerie pings and clicks, you find a surprising secret hidden deep inside the planet...
As you explore the ruins, listening to a song composed of eerie pings and clicks, you find a surprising secret hidden deep inside the planet...
On odd-numbered sublevels, you may encounter a ghostly, invincible duplicate of the [[Smoky Progg]], which acts like the [[Waterwraith]] from Pikmin 2.


==Wildlife==
==Wildlife==
*[[Jungle Bulborb]]
*[[Fiery Dweevil]]
*[[Fiery Dweevil]]
*[[Caustic Dweevil]]
*[[Caustic Dweevil]]
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*[[Fiery Blowhog]]
*[[Fiery Blowhog]]
*'''Boss''' - '''[[Smoky Progg|SPECIES DATA CLASSIFIED]]'''
*'''Boss''' - '''[[Smoky Progg|SPECIES DATA CLASSIFIED]]'''
==Hazards==
*Fire
*Water
*Electricity
*Poison


[[Category:Caves]]
[[Category:Caves]]

Revision as of 17:48, 15 December 2020

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Aquatic Ruins
Location Altitude Springs
Sublevels 6
Treasures 9
Hazards Fire, Water, Electricity, Poison

Deep within the jungles of the Altitude Springs lie the ruins of an ancient civilization. Before you enter the cave, you go through a brief waltz through the very final corners of the aforementioned level, using your Blue Pikmin to destroy a gate in the water to get to a water drain, fighting powerful Jungle Bulborbs along the way. After that, you can enter a stone room where the cave entrance resides.

As you explore the ruins, listening to a song composed of eerie pings and clicks, you find a surprising secret hidden deep inside the planet...

On odd-numbered sublevels, you may encounter a ghostly, invincible duplicate of the Smoky Progg, which acts like the Waterwraith from Pikmin 2.

Wildlife