Aquatic Ruins: Difference between revisions
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{{NoReal}}{{PS}} | {{NoReal}}{{PS}} | ||
{{Infobox Cave | |||
|image= | |||
|size= | |||
|location=Altitude Springs | |||
|sublevels=6 | |||
|treasures=9 | |||
|hazards=Fire, Water, Electricity, Poison | |||
}} | |||
Deep within the jungles of the [[Altitude Springs]] lie the ruins of an ancient civilization. Before you enter the cave, you go through a brief waltz through the very final corners of the aforementioned level, using your Blue Pikmin to destroy a gate in the water to get to a water drain, fighting powerful [[Jungle Bulborb]]s along the way. After that, you can enter a stone room where the cave entrance resides. | Deep within the jungles of the [[Altitude Springs]] lie the ruins of an ancient civilization. Before you enter the cave, you go through a brief waltz through the very final corners of the aforementioned level, using your Blue Pikmin to destroy a gate in the water to get to a water drain, fighting powerful [[Jungle Bulborb]]s along the way. After that, you can enter a stone room where the cave entrance resides. | ||
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*'''Boss''' - '''[[Smoky Progg|SPECIES DATA CLASSIFIED]]''' | *'''Boss''' - '''[[Smoky Progg|SPECIES DATA CLASSIFIED]]''' | ||
[[Category:Caves]] | [[Category:Caves]] |
Revision as of 09:12, 9 October 2010
Template:NoRealTemplate:PS Template:Infobox Cave
Deep within the jungles of the Altitude Springs lie the ruins of an ancient civilization. Before you enter the cave, you go through a brief waltz through the very final corners of the aforementioned level, using your Blue Pikmin to destroy a gate in the water to get to a water drain, fighting powerful Jungle Bulborbs along the way. After that, you can enter a stone room where the cave entrance resides.
As you explore the ruins, listening to a song composed of eerie pings and clicks, you find a surprising secret hidden deep inside the planet...
On odd-numbered sublevels, you may encounter a ghostly, invincible duplicate of the Smoky Progg, which acts like the Waterwraith from Pikmin 2.