Man-at-Everything: Difference between revisions

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[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Electricity enemies]]
[[Category:Electric enemies]]
[[Category:Fire enemies]]
[[Category:Fire enemies]]
[[Category:Gloom enemies]]
[[Category:Gloom enemies]]

Revision as of 14:26, 9 March 2024

Man-at-Everything
Enemy
Family Arachnorb

The Man-at-Everything is a species of cyborg arachnorb that can use an assortment of hazards.

User versions

Below this point is where users place their version of the Man-at-Everything.

SwordsmachineGaming352's version

See: User:SwordsmachineGaming352
Man-at-Everything The icon used to represent this enemy.
Man-at-Everything.png
Scientific name Unknown
Family Arachnorb
Attacks Burns, electrocutes, poisons, and drowns Pikmin, produces gloom

The Man-at-Everything is a mechanical arachnorb that holds the soul of a Groovy Long Legs and can use fire, water, electricity, and poison. If Glow Pikmin are brought near it, it will fire gloom from its eyes to kill them.