Electrical Wire



Electrical Wires are cut wires protruding from the ground, found in groups of two. Conductors stick out of the wires, and occasionally generate sparks. At regular intervals, an arc of electricity is created, that spans from one wire to its pair. The discharge stops after a bit, and the cycle restarts. By attacking either one of the wires, the obstacle will take damage, and will eventually be destroyed; after destroyed, the wires will no longer generate sparks or electric current.

Because of the dangerous outbursts of electricity, Yellow Pikmin and Bulbmin should be used to wipe them out, or at least, to cross paths that contain electrical wires. Any Pikmin type can attack and destroy the wires, but because of the spontaneous (albeit telegraphed) discharges, it can catch Pikmin by surprise, instantly killing them. Players should also be careful not to let their leaders through while there is an electric current, as the captains will get damaged, provided the Anti-Electrifier hasn't been obtained.

Pikmin: Infection in Progress
Electrical Wires make yet another appearance in Pikmin: Infection in Progress, mainly appearing in the Abandoned Laboratory and The Fungal Forest Navel. In both locations, Electrical Wires appear on all surfaces, whether it would be the floor, walls, or ceiling. The Electrical Wires may also be active or inactive, perhaps with one wire sparking and its pair inactive. One Electrical Wire may also be on one surface and its pair on another nearby. Of course, Yellow Pikmin do a fine job of eliminating this hazard.