Pikmin: Return to the Distant Planet/White Pikmin

White Pikmin are the seventh type of Pikmin to be discovered in Pikmin: Return to the Distant Planet. These Pikmin are smaller than most other Pikmin and have a weaker attack, however, they're also very speedy, placing most of their usefulness in carrying objects. However, they also pack a potent poison within them, severely damaging enemies when eaten. They're also naturally resistant to toxins and can adapt very quickly to live in polluted environments. Not only that, but their beady red eyes let them sense items shallowly buried underground.

Traits and Abilities
White Pikmin possess a pair of beady red eyes that let them detect objects buried underground. Their buds and flowers are pink rather than white. They're also smaller than the other Pikmin types, making them weaker in battle and faster on their feet in the process, making them ideal for carrying objects back to the landing site quickly. They're also inherently toxic, poisoning enemies that ingest them. Their small stature, unfortunately, makes them prone to freezing and their chemical makeup also makes them weak to fire and heat.

White Pikmin are resistant to poison, pollutants, and other chemical hazards that aren't acid, since they lack the protective coating of the Green Pikmin. This makes them important in dispatching enemies and obstacles that use these sorts of hazards in order to let other Pikmin pass through.

Discovery
White Pikmin are discovered in the Giant's Workshop area.

Uses
White Pikmin's resistance to poison makes them useful for taking out poison producing obstacles and enemies to let other Pikmin types safely pass through. Their speed also makes them useful for quickly carrying items back to base, as they can be used in conjunction with Purple Pikmin to carry very large objects back quicker, since the Purple Pikmin doesn't slow down the group while the White Pikmin speed the group up.