PTT: Hazards

Hazards: Many dangerous hazards will be encountered on your journey. The list below will tell you all about these and what they do to kill off your Pikmin! Many of theses are returning hazards from previous Pikmin games.

Elements:


 * Fire
 * Pikmin Immune: Red
 * Comment: If a Pikmin catches fire, whistle to put it out!
 * Water
 * Pikmin Immune: Blue
 * Comment: One of your Pikmin may fall in water, whistle them out before they drown!
 * Voltage
 * Pikmin Immune: Yellow
 * Comment: If a Pikmin gets shocked, whistle him to wake him up; take too long and he will die!
 * Poison
 * Pikmin Immune: White, Green
 * Comment: If a Pikmin is poisoned, whistle him before he fails to live!
 * Toxins
 * Pikmin Immune: Green, White
 * Comment: Don't let a Pikmin drown in this slimy poisonous liquid!
 * Oliveen
 * Pikmin Immune: NONE
 * Comment: Its over once a Pikmin falls into this stuff...

Other:


 * Battle
 * In battle, Pikmin will be stomped, eaten and mutilated! Look out and try to save their lives!
 * Crushing
 * Brutal death, being smashed alive...
 * Explosions
 * Don't let your Pikmin get blown up, its a bad way to die!

Dungeon Warnings: - - - - - -
 * Fire:
 * Water:
 * Voltage:
 * Poison:
 * Oliveen:
 * Toxins:

Extra Information:
 * Oliveen will kill ALL Pikmin instantly!
 * Green Pikmin in Poison is highly ineffective!
 * White Pikmin in Toxins is highly ineffective, White Pikmin also CANNOT go in deep Toxins!